World systems

Areas of Beleghost

34 explorable areas, ranging from a sleepy coastal town to a labyrinth whose ambient roster reads north of CR 150. The Challenge Rating below is each area's real highest-CR ambient creature - read straight off its own live spawn tables, not a label.

Every area, by real ceiling

AreaAmbient CR ceilingCreature entries
Beleghost (city)01
Beleghost Estates11
Goblin Coast953
Aventhine Sewers1010
Desolate Pass1015
Scarlet Cave107
The Outer Fields1124
Flooded Cavern1211
The Outer Tunnels1310
Cathedral Level 21514
Wildlands - North1534
Karrion Temple1614
Shattered Land1715
Ore Wall Mines189
Amberton1920
Valor Mines198
Aventhine Hold - Level 2208
The Wildlands2017
Cathedral Level 12119
Flooded Caverns217
Desolate Tower - First Tower2312
Shiven's Den232
North Goblin Coast2425
The South Wildlands2720
Malkari Tower3113
Blighttide Waste3210
Cathedral Level 33214
The Deep Forest3415
The Dragon Lands4531
Cathedral Level 46223
Sepulchre Veshkaar666
Felmist Marsh11711
Land of Valor1494
The Labyrinth1639

A handful of the highest numbers here (The Labyrinth, Land of Valor, Felmist Marsh, Sepulchre Veshkaar) come from a known stat-stick bug in a few ambient blueprints rather than genuine design intent - see the Bestiary's Boss Compendium for the real, audited ceiling used when placing a named boss in each of these.

Looking for something specific?

The Bestiary covers every named, hand-built boss area by area. The Dungeons page narrows this same list down to just the interior/underground sites.