A trapper who decided the wildlands' spellcasters were the real predators and started treating them that way — his Favored Foe doesn't pick one target to mark, it stands ready against every caster on the field at once.
Feats — Cleave, Great Cleave, Power Attack, Toughness, Track, Weapon Focus (Greatsword), Blind-Fight, Iron Will
Skills — Intimidate 20, Search 10, Spot 12
Spells — — none. Pure martial hunter, no spellcasting of his own.
The Fight
Every round
Favored Foe: Spellcasters
Unlike every prior hunter in this bestiary, he doesn't pick one Quarry - any enemy he's currently fighting who carries spellcaster levels takes a flat bonus-damage strike, checked fresh every swing.
Every 3rd round
Rending Fury
A heavy cleave that, against a caster, also tears one active ward loose (a real dispel) along with the damage.
Once, at 33% hp or lower
Silence the Song
A permanent standing anti-caster zone drops around him and reapplies every round from then on - the bestiary's first aura built to suppress spellcasting itself rather than deal damage or drain a stat - plus a permanent rage buff.
Why These Numbers
The South Wildlands already hosts Conquest (CR27) and Gravemaw (CR25) as its established bosses; Grimjaw is pitched one step above the real ceiling at CR29, and this is the area's last open spawn slot - its ceiling is now fully built out. He's deliberately the batch's pure-martial counterweight to the casters around him: no epic spell, Foe Hunter carries no spellcasting to hang one on, same honest call as Dame Thorne's Superb Dispelling and Kaine Duskrend's Null Zone before him.
How It's Wired
pattern
new build — cloned from zep_orcbloodg (already ran real j_ai_* AI)