Shiven's Den · area boss

Shiven

Shiven

A named threat of Shiven's Den, encountered rarely and never in numbers - real Dungeons & Dragons statistics, no auto-computed shortcuts.

CR 22 Dragon · Dragon 26 resref shiven

Stat block

STR
36
+13
DEX
12
+1
CON
24
+7
INT
17
+3
WIS
20
+5
CHA
18
+4
Hit points
400
Natural AC
24
Skills
Concentration 25 · Listen 25 · Perform 5 · Persuade 5 · Search 25 · Spot 25
Feats
Alertness, Cleave, darkvision, KnockDown, PowerAtk, SkillFocusList, WeapProfCreature, GreatFort, FEAT_EPIC_TOUGHNESS_1, FEAT_EPIC_TOUGHNESS_2

Combat sequence

Layered on top of the module's own combat AI, which still picks targets and positioning. The fight below moves through real hit-point-gated phases; every save DC and attack bonus computes from the stat block above at runtime.

I

Wyrm's Dread

The instant combat starts

A single dragon-fear rolls out before the first blow is even struck.

II

The Shattering Breath

Every 4th round, on a flat clock

A sonic cone recharges on schedule no matter how the fight is going, winning or losing alike.

III

Wingstorm

Once, below 33% hp

A knockdown buffet, then a permanent grace that comes from never touching the ground again.

Why these numbers

CR 22 is set against Shiven's Den's own real ambient ceiling, not auto-computed from level alone - a genuine Dragon 26 build at 26 total levels.

Hit points (400) follow this project's own average-hit-dice convention, and every save/attack bonus derives from the ability scores above at runtime - nothing here is hardcoded past the phase gates themselves.

How it's wired

Boss-flagged (bypasses the drop-rate roll, two loot-generation passes) and gated to a single spawn - only one Shiven is ever up in Shiven's Den at a time.