← The Beleghost Bestiary · Boss Compendium
Scarlet Cave · area boss LXXXI

Nyssara Quill, the Umbral Reaper

Seen Once, Struck Once

A cave-shadow who learned that spellcasters need to see their target — so she never lets them see her twice.

CR 13Undead · Rogue 3 / Telflammar Shadowlord 10resref scv3_nyssaraspawn table 175 · always, 12% · count 1

Stat Block

Race / Class
Undead · Rogue 3 / Telflammar Shadowlord 10
Challenge Rating
13
Hit Points
105 (expected ~91)
Natural Armor
4
Str
14
+2
Dex
26
+8
Con
16
+3
Int
16
+3
Wis
10
+0
Cha
14
+2
Feats — Weapon Finesse, Dodge, Mobility, Improved Initiative, Skill Focus (Hide), Alertness, Combat Casting
Skills — Hide 22, Move Silently 20, Spot 12, Concentration 8
SpellsTelflammar Shadowlord L1 Darkness · Invisibility · Chill Touch · L2 Haste · Improved Invisibility · Vampiric Touch · L3 Confusion · Mislead

The Fight

Rounds 1-2 of every cycle

Umbral Ambush - Hidden

Heavy concealment settles over her while she banks Insight - unlike every prior meter in this bestiary, this one oscillates: two rounds building, then spent, not a one-way climb.

Round 3 of every cycle

Reaper's Reveal

A single guaranteed strike scaled by the full banked Insight, plus a dark burst that blinds anyone nearby who fails a Fortitude save - then she folds straight back into hiding and the cycle restarts.

Why These Numbers

Scarlet Cave's real ceiling is Dame Ysabeau Thorne, the Heretic's Bane at CR10 (already a divine anti-caster inquisitor); Nyssara is pitched above at CR13 with a completely different shape - an arcane shadow-ambusher, not another inquisitor. She's the bestiary's first Telflammar Shadowlord - a real dedicated `Telflammar` spells.2da column, capped at 3rd-level spells. No epic spell possible at this level split.

How It's Wired

pattern
new build — cloned from darkshadow (already ran real j_ai_* AI)
blueprint
scv3_nyssara.utc
scripts
scv3_nq_inc.nss, scv3_nq_spawn.nss, scv3_nq_round.nss, scv3_nq_death.nss
area wiring
scarletcave.git · sparky_variables, enc06 → 175