← The Beleghost Bestiary · Boss Compendium
The Outer Tunnels · area boss CVII

Melora Quench, the Dirgeblade

Fight to Her Tempo or Fight the Dirge

Melora fights to a song only she can hear, and the tunnels have learned to keep time with her blade whether they want to or not. Land your hits and you'll feel her tempo climb. Land yours on her and you'll feel it break.

CR 16Human · Sublime Chord 16resref ot6_meloraspawn table 216 · always, 12% · count 1

Stat Block

Race / Class
Human · Sublime Chord 16
Challenge Rating
16
Hit Points
176 (expected ~94)
Natural Armor
5
Str
12
+1
Dex
16
+3
Con
14
+2
Int
14
+2
Wis
10
+0
Cha
18
+4
Feats — Toughness, Dodge, Mobility, Weapon Focus (Longsword), Epic Spellcasting, Epic Spell: Dragon Knight
Skills — Concentration 19, Discipline 19, Hide 19, Move Silently 19, Search 19, Spellcraft 19, Tumble 19
Spells — Sublime Chord bardic-song repertoire, Epic Spell L9 (Epic) Dragon Knight

The Fight

Every round-end

Threnody Tempo

Tempo shifts +2 if her marked target's HP dropped since last round, -2 if HER OWN HP dropped, clamped -6..+8. No prior meter here can move in BOTH directions off the same comparison and switch the boss between two different modes.

Tempo reaches +6

Allegro

A haste-like flourish of extra speed and a to-hit surge. The SECOND time this triggers in one fight, it culminates in her epic Dragon Knight instead.

The second Allegro peak

Dragon Knight - the Last Verse

Her epic spell rises behind her blade as a spectral wyrm-echo of the song's final measure.

Tempo falls to -4 or lower

Adagio

A defensive dirge (AC and damage reduction) that also bleeds Tempo back toward zero, so the fight can't stall out permanently on one side.

Why These Numbers

The Outer Tunnels' real ceiling stood at CR16 (Renjiro Vask, round 10); Melora lands at the same CR16 band, taking the area's last remaining Sparky slot (enc09, 9/10 before this boss).

She is the bestiary's first Sublime Chord - a real dedicated bardic-spellcasting PRC, cloned from rwrogue (which already carries real dagger/two-weapon feats from round 10's own Renjiro build on the same donor; those unioned cleanly with her own new picks rather than being duplicated or lost).

Real Epic Spell: Dragon Knight (id 638/875) - The Outer Tunnels already had Mage Armor (Perrin Ashgrave) and Hellball (Renjiro Vask, round 10); Dragon Knight went here, its brief-transformation flavor fitting a swordswoman whose whole fight is about a climactic final measure.

How It's Wired

pattern
new build — cloned from rwrogue (Race 6 human, existing dagger/TWF feats unioned)
blueprint
ot6_melora.utc
scripts
ot6_mq_inc.nss, ot6_mq_spawn.nss, ot6_mq_round.nss, ot6_mq_death.nss
area wiring
theoutertunnels.git · sparky_variables, enc09 → 216