Land of Valor · area boss

Ser Ordric Vayle, the Forsworn Victor

A named threat of Land of Valor, encountered rarely and never in numbers - real Dungeons & Dragons statistics, no auto-computed shortcuts.

CR 12 Undead · Undead 4 / Fighter 12 resref lov_ordric

Stat block

STR
20
+5
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
10
+0
CHA
12
+1
Hit points
118
Natural AC
3
Skills
Intimidate 14
Feats
WeapProfMar, Toughness, Cleave, GreatCleave, PowerAtk, IronWill

Combat sequence

Layered on top of the module's own combat AI, which still picks targets and positioning. The fight below moves through real hit-point-gated phases; every save DC and attack bonus computes from the stat block above at runtime.

I

Opening Stance

Above 66% hp

Fights straightforwardly as a real Undead 4 / Fighter 12, testing the party's own line before pressing further.

II

Bearing Down

66%-33% hp

Presses the advantage harder, trading caution for tempo.

III

Last Stand

Once, below 33% hp

Commits everything left rather than falling with anything held in reserve.

Why these numbers

CR 12 is set against Land of Valor's own real ambient ceiling, not auto-computed from level alone - a genuine Undead 4 / Fighter 12 build at 16 total levels.

Hit points (118) follow this project's own average-hit-dice convention, and every save/attack bonus derives from the ability scores above at runtime - nothing here is hardcoded past the phase gates themselves.

How it's wired

Boss-flagged (bypasses the drop-rate roll, two loot-generation passes) and gated to a single spawn - only one Ser Ordric Vayle is ever up in Land of Valor at a time.