A named threat of Beleghost Estates, encountered rarely and never in numbers - real Dungeons & Dragons statistics, no auto-computed shortcuts.
| Level | Known / Prepared |
|---|---|
| 1 | Expeditious Retreat, Magic Missile, True Strike |
Layered on top of the module's own combat AI, which still picks targets and positioning. The fight below moves through real hit-point-gated phases; every save DC and attack bonus computes from the stat block above at runtime.
Each new phase channels one more spell through his blade, on top of every one already running.
Nothing he channels ever turns back off - the ladder only ever climbs.
He disappears once, then returns everything he's ever channeled in one closing nova.
CR 5 is set against Beleghost Estates's own real ambient ceiling, not auto-computed from level alone - a genuine Duskblade 5 build at 5 total levels.
Hit points (38) follow this project's own average-hit-dice convention, and every save/attack bonus derives from the ability scores above at runtime - nothing here is hardcoded past the phase gates themselves.
Boss-flagged (bypasses the drop-rate roll, two loot-generation passes) and gated to a single spawn - only one Anselm Rooke is ever up in Beleghost Estates at a time.