A named threat of Cathedral Level 2, encountered rarely and never in numbers - real Dungeons & Dragons statistics, no auto-computed shortcuts.
| Level | Known / Prepared |
|---|---|
| 1 | Cause Fear |
| 2 | Hold Person, Silence |
| 3 | Bestow Curse, Contagion |
| 4 | Poison |
| 5 | Slay Living |
| 9 | Mummy Dust |
Layered on top of the module's own combat AI, which still picks targets and positioning. The fight below moves through real hit-point-gated phases; every save DC and attack bonus computes from the stat block above at runtime.
A bolt of stolen faith, its weight set by every Rite she's already claimed.
She reads the battlefield for whoever prays or studies hardest and takes a permanent piece of it - and a level of them besides.
A rolling pulse of unholy pressure, then her one granted Epic Spell raises what the temple buried.
CR 15 is set against Cathedral Level 2's own real ambient ceiling, not auto-computed from level alone - a genuine Cleric 3 / UrPriest 12 build at 15 total levels.
Hit points (105) follow this project's own average-hit-dice convention, and every save/attack bonus derives from the ability scores above at runtime - nothing here is hardcoded past the phase gates themselves.
Boss-flagged (bypasses the drop-rate roll, two loot-generation passes) and gated to a single spawn - only one Malvenna Ash is ever up in Cathedral Level 2 at a time.