Cathedral Level 2 · area boss

Dame Ysabeau Thorne, the Heretic's Bane

A named threat of Cathedral Level 2, encountered rarely and never in numbers - real Dungeons & Dragons statistics, no auto-computed shortcuts.

CR 10 Human · Ranger 4 / ShadowbaneInquisitor 6 resref cl2_ilyra

Stat block

STR
16
+3
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
17
+3
CHA
12
+1
Hit points
80
Natural AC
1
Skills
Discipline 10 · Listen 13 · Search 8 · Spot 13 · Intimidate 8
Feats
Track, Dodge, Mobility, IronWill, Alertness, BlindFight, Cleave, PowerAtk

Combat sequence

Layered on top of the module's own combat AI, which still picks targets and positioning. The fight below moves through real hit-point-gated phases; every save DC and attack bonus computes from the stat block above at runtime.

I

Opening Stance

Above 66% hp

Fights straightforwardly as a real Ranger 4 / ShadowbaneInquisitor 6, testing the party's own line before pressing further.

II

Bearing Down

66%-33% hp

Presses the advantage harder, trading caution for tempo.

III

Last Stand

Once, below 33% hp

Commits everything left rather than falling with anything held in reserve.

Why these numbers

CR 10 is set against Cathedral Level 2's own real ambient ceiling, not auto-computed from level alone - a genuine Ranger 4 / ShadowbaneInquisitor 6 build at 10 total levels.

Hit points (80) follow this project's own average-hit-dice convention, and every save/attack bonus derives from the ability scores above at runtime - nothing here is hardcoded past the phase gates themselves.

How it's wired

Boss-flagged (bypasses the drop-rate roll, two loot-generation passes) and gated to a single spawn - only one Dame Ysabeau Thorne is ever up in Cathedral Level 2 at a time.