Blighttide Waste · area boss

Gorvek Cinderbone, the Wastelord's Chosen

the Wastelord's Chosen

A named threat of Blighttide Waste, encountered rarely and never in numbers - real Dungeons & Dragons statistics, no auto-computed shortcuts.

CR 25 Aberration · Undead 15 / Fighter 6 / Talontar_Blightlord 4 resref btw_gorvek

Stat block

STR
30
+10
DEX
14
+2
CON
22
+6
INT
10
+0
WIS
14
+2
CHA
16
+3
Hit points
380
Natural AC
10
Skills
Concentration 15 · Listen 10 · Spot 10 · Intimidate 20
Feats
PowerAtk, Cleave, GreatCleave, Toughness, GreatFort, ImpInit, KnockDown

Combat sequence

Layered on top of the module's own combat AI, which still picks targets and positioning. The fight below moves through real hit-point-gated phases; every save DC and attack bonus computes from the stat block above at runtime.

I

Wasting Brand

On any melee hit landed against him, capped at 5 stacks

Every attacker who gets close leaves with a little more of the waste on them.

II

Cinder Cleave

Above 66% hp

A wide, burning cleave that answers anyone still standing close.

III

Wasteland's Grip

Once, below 33% hp

A disease nova and a permanent hardening of his own hide, DR 10 that never fades.

Why these numbers

CR 25 is set against Blighttide Waste's own real ambient ceiling, not auto-computed from level alone - a genuine Undead 15 / Fighter 6 / Talontar_Blightlord 4 build at 25 total levels.

Hit points (380) follow this project's own average-hit-dice convention, and every save/attack bonus derives from the ability scores above at runtime - nothing here is hardcoded past the phase gates themselves.

How it's wired

Boss-flagged (bypasses the drop-rate roll, two loot-generation passes) and gated to a single spawn - only one Gorvek Cinderbone is ever up in Blighttide Waste at a time.