Life & death

The Afterlife

The destination Hardcore Mode redirects a spent character to - a single waypoint, tagged afterlife, that every hardcore death-and-respawn check ultimately points at.

How you get there

You never walk in. The only way to arrive is through the Hardcore Mode redirect: die once your pledge is active, respawn normally, and the game immediately jumps you to the afterlife waypoint instead of letting you stand at the usual respawn point. Any area configured with the same check re-applies the redirect on entry, so it isn't a one-time nudge.

What's actually there today

Under construction

The area the afterlife waypoint sits in is a real, reachable destination, but it hasn't been built out with content yet - no dedicated encounters, dialogue, or scenery beyond what the redirect itself provides. It functions correctly as a holding destination for spent hardcore characters; the "what happens once you're actually there" half of the feature is the part still to come.

Documented here as it stands rather than describing content that doesn't exist yet - check back as the area gets built out.